"Human resources are like natural resources; they’re often buried deep. You have to go looking for them, they’re not just lying around on the surface. You have to create the circumstances where they show themselves.”

- Sir Ken Robinson

IDEA University promotes student learning and growth through three core methodologies designed to optimize curiosity, creativity, empathy, collaboration, communication, complex problem solving, innovation, and self-reflection. Hover over each characteristic below to learn more.

  • Students work on a project over an extended period of time that engages them in solving a real-world problem or answering a complex question. They demonstrate their knowledge and skills by creating a public product or presentation for a real audience.

  • As a result, students develop deep content knowledge as well as critical thinking, collaboration, creativity, and communication skills. Project Based Learning unleashes a contagious, creative energy among students and teachers.

  • In Project Based Learning, the project is the vehicle for teaching the important knowledge and skills student need to learn. The project contains and frames curriculum and instruction.

  • PBL requires critical thinking, problem solving, collaboration, and various forms of communication. To answer a Driving Question and create high-quality work, students need to do much more than remember information. They need to use higher-order thinking skills and learn to work as a team.

*PBL Works

  • Design thinking is a non-linear, iterative process which seeks to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test. The method consists of 5 phases—Empathize, Define, Ideate, Prototype and Test and is most useful when you want to tackle problems that are ill-defined or unknown.

  • Design thinking improves the world around us every day because of its ability to generate ground-breaking solutions in a disruptive and innovative way. Design thinking is more than just a process, it opens up an entirely new way to think, and offers a collection of hands-on methods to help you apply this new mindset.

  • The various stages of design thinking should be understood as different modes which contribute to the entire design project, rather than sequential steps. The ultimate goal throughout is to derive as deep an understanding of the product and its users as possible.

*ID Foundation

  • The projects that students will develop may be limited, but the core of those projects is not.  Students will be actively encouraged to find the human story--the connection to a wider world and to themselves--as they work towards completion of their project.  In doing so, they'll touch upon many of the common core standards that drive traditional curriculum and instruction.

  • All projects, while varying in type and content, will be aligned to a carefully selected set of standards that involve multiple content areas and seek to develop the most important skills students will need to find success.

  • Projects will be developed and assessed based on demonstration of literacy in English Language Arts, Fine Arts, Computer Science, Social Sciences, History/Social Studies, and more.